+ Reply to Thread
Results 1 to 5 of 5

Thread: BGourmet - Belo Horizonte

  1. #1
    Designer lightshock's Avatar
    Join Date
    Oct 2005
    Location
    Brazil
    Posts
    328

    BGourmet - Belo Horizonte

    Hi, dudes!

    Here we go again. The DM9 BGourmet campaign.

    Now we made an illustration with thematic bars from the city of Belo Horizonte.

    This work was done by João Ferraz aka LightShock (me), Leo Dobbins and my assistants Ariana and Mario Furtado.

    Hope you like it!



    See ya!
    Attached Images

  2. #2
    Super Moderator tobian's Avatar
    Join Date
    Aug 2006
    Location
    Newcastle, England
    Posts
    4,090

    Re: BGourmet - Belo Horizonte

    I just love all of this stuff! It's got a great sense of detail and composition, and all of those details are just fantastic! the toilet sign is maybe a bit too crude though haha!
    Come visit Pluto Station It's getting there, slowly Also See my on-line Portfolio
    Optimising Reflection Blur at Lightwiki.

  3. #3
    Registered Mantis HappyMantis's Avatar
    Join Date
    Mar 2007
    Posts
    523

    Re: BGourmet - Belo Horizonte

    It's good to feel like a kid playing with toys when looking at your highly detailed scene...you have your own style, you're mastering it and you give emotion through it - even if the work is commercial - ...well, isn't that the definition of artist???

    By the way, I'm asking, is the blue dude playing chest in difficulty during the party or are the pieces placed randomly ?

    Excellent work as always!

  4. #4
    Registered Mantis HappyMantis's Avatar
    Join Date
    Mar 2007
    Posts
    523

    Re: BGourmet - Belo Horizonte

    Asking myself, do you start with sketch or directly in 3D?

  5. #5
    Designer lightshock's Avatar
    Join Date
    Oct 2005
    Location
    Brazil
    Posts
    328

    Re: BGourmet - Belo Horizonte

    Quote Originally Posted by HappyMantis View Post
    It's good to feel like a kid playing with toys when looking at your highly detailed scene...you have your own style, you're mastering it and you give emotion through it - even if the work is commercial - ...well, isn't that the definition of artist???

    By the way, I'm asking, is the blue dude playing chest in difficulty during the party or are the pieces placed randomly ?

    Excellent work as always!
    Thanks dudes!

    Hi Mantis, well the match is in the beginning but the blue guy was afraid of something, maybe the other guy is too good, maybe something that they are gambling... he he he.

    By the way, the art was done based on an layout from the dm9 agency, the creative concept come from the art director Ulisses Razaboni and Lili. We tooked their layout and bring it to life, solving and creating some things too and trying to achieve a good result in the overall piece.


+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts